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Building Steam

Lux was way out of town last week, of course right after most of his move, so he was practically dead.

While he was spending a day travelling out there, we did a lot of discussion on how we wanted to play more.  How we felt about it now, why we haven't played as much, and a lot of other things.  We talked about how we want to try some different things, and what would help us work through things in order to play far more often.

It was decided that we need to do more work with abstract ideas of scenes.  Not elaborately worked out concepts, but more a single line that can create a train of thought.

And this helped a ton.  Because we can take a few things we want to do, figure out a line to stand for that, and it makes a very open ended theme, which isn't as difficult to work with as no prompt at all, and easier to work with than a scripted scene.

It's resulted in bringing on a lot more power exchange this week, and talks of having a lot more play when I do get to see Lux before camp though.

This is why we try to talk out so much at regular intervals.  Sometimes we get to talk about things like this, and rebuild what we've both been wanting to work on for too long, and wind up stronger in the long run.

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